Category: Physical Computing (2014)

Physical computing is a school of computing module, introducing us to programming microcontrollers, creating working interaction prototypes with them, making us aware of importance of well designed human-computer interfaces and all the posibilities that are there with wide range of sensors and actuators. Module is led by Rachel Menzies.

Flying pucks – Arduino based board game

When challenged to make physical object with built-in electronics, the mind of human sometimes go mad. In this case we quite managed to moderate our idea stream and…